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摘要: using UnityEngine; public class TestPrefabs : MonoBehaviour { public GameObject cubeObject; //void Start() //{ // Instantiate(cubeObject, transform.po 阅读全文
posted @ 2022-01-20 09:14 多见多闻 阅读(319) 评论(0) 推荐(0) 编辑
摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; public class LookAtMainCamera : MonoBehaviour { // Use this for initial 阅读全文
posted @ 2022-01-20 09:12 多见多闻 阅读(716) 评论(0) 推荐(0) 编辑
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